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Fixed the Class Media Value Color from not using the class color on different classes as it should! Fixed Style Filter for Health Color changing to black when the filter ends. Fixed issue which caused the Script Profile Popup to be shown twice. Fixed TargetIndicator glow change the color correctly after switching targets.

Fixed issue which caused the Action bar buttons to not set the "checked" state. Fixed an issue which caused the Blizzard Castbar to sometimes not be shown when the UnitFrame module was disabled and disable Blizzard Player Frame was unchecked. Fixed an issue which caused the UI to hide like Alt-Z when opening the Bank frame using the non-thin border theme. Changes: Prevented the Update Popup from being shown while in combat.

Fixed issue on pet bar which may have caused the "auto cast" markers to show in the wrong pet spells. Fixed error in the config caused from the Nameplate Threat. Fixed visual issue where the voice channel icon would show on the chat panel even though it was hidden causing it to appear out of place. Fixed Blizzard Castbar being disabled when Unitframe module was disabled.

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Altered the way the CD module was handling the text on Nameplates, so that the text will always be shown, regardless of it's icon size. Changes: Allowed Test Nameplate to be movable via drag. New Additions: NamePlates were rewritten from scratch. They now utilize the oUF framework like our UnitFrames. Keep in mind that parts of the new nameplates are still being worked on. Now its more intuitive to find it. It is a checkbox on the popup itself.

Bug Fixes: Fixed visibility of raid frames in the installer for the healer layout. Changes: Added warning popup with information about nameplates getting reset with patch 8. Added hard cap on max value for general font size setting. Added support for checkboxes on our static popups. Reverted some of the recent UI scale changes in an attempt to make it work correctly for more people. A few skin tweaks. Changes: Changed UIScale information popup so it will continue to pop up until an action has been taken.

This is to make sure the user sees the info in case an error prevented the popup the first time. Bug Fixes: Fixed an error in the archeology skin. Fixed incompatibility issue s with Kaliel's Tracker due to a moved reference to E. New Additions: Added new scale options. Added optional mount name for units on tooltips. Added a new option to display Inspect Info on the Inspect and Character frames. Added option to toggle Objective Tracker when boss or arena frames are shown. Bug Fixes: Corrected more Pixel Perfect issues!

Workaround by foxlit. Changes: Various Skin updates for performance and prettyness. Modified the bag item level code; items might actually show the correct item level now. Thanks AcidWeb and Ls- for helping us with this! Fixed an error caused by incorrect file loading order.

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Added option to use the Blizzard cleanup method instead of the ElvUI sorting. Added a way to assign types of items to certain bags by right-clicking the bag icon in ElvUI. Added a count of remaining available characters to the chat editbox. Added the source text for mounts in the tooltip. Added Blizzards way to highlight scrappable items if the Scrapping Machine Frame is open. Bug Fixes: Fixed an issue which plays the bag sounds if you open the Game Menu.

Added terrible workaround for the broken events that cause health updates to break down. Updated gold datatext. Added an indicator for the current character and characters are now in class color. Consumable items that disappear when logged out are now sorted last to avoid gaps in the ElvUI bags. You can search for keystones or ignore them from sorting with the term "keystone".

Moved the options for the Talking Head to the skin section. Added new Currencies to our Currencies Datatext. Added NamePlate classbar scale option. Added color options for UnitFrame Power Predictions. Bug Fixes: Fixed a possible nil error on our NamePlate auras. Fixed an issue in Bags skin preventing the "highlight" visual from showing when searching for items.

Fixed an issue which could result in Quest Icon not showing up on nameplates even if it was enabled. Fixed an issue that we accidentally use the general texture for the UnitFrame backdrop instead of the UnitFrame texture. Fixed an issue which caused invisible GroupLootContainer frame to intercept mouse clicks. NOTE: Mostly fixed but config is still strange. Fixed minor positioning issue with role indicator on unitframes. Fixed issue with ClassBar on NamePlates since 8. Fixed issue with NamePlates glow beeing pixelated. Fixed issues in bag searching. Fixed an issue that mostly affected actionbars, where elements would be misplaced after a profile change.

Updated oUF tags with recent changes. Hid the Recipient Portrait on the TradeFrame. ElvUI now staggers the updates that happen when a profile is changed. This should have minimal effect on existing plugins. Added option in our media section to remove the cropping from icons. Mostly used for Custom Texture Packs. Added option in our media section to select the 'Font Outline'. Changes: Updated LibItemSearch to latest version. Updated the Ace3 ElvUI config checkbox skin to a permanent color. Some Code improvements.

Various Skin tweaks. Added Debuff Highlighting on our Focus Frame. Added a dropdown menu to the Garrison Minimap Button. Added option to scale the Vehicle display. Hunters Rejoice! Works only in the Open World. Added a skin option to remove the Parchment from some skins. Fixed Raidmarker spacing. Fixed error with UnitFrame Tags when enter Arena.

Changes: Updated CCDebuffs list. Updated Frenzy buff Id for pets. Updated the macro text on the ActionBars to use the ActionBar font. Optimized Bag Code in various areas. This should mainly fix the lag reported when opening your bags. Removed ArtifactBar from the DataBars. Reworked vendor greys code to resolve issues with the previous versions. Credits AddOnSkins. Time datatext will now use the 24 hour clock by default in non-US regions. Disabled by default. Add width override for nameplate auras.

Fixed issue with "out of range" display on UnitFrames on the Mother encounter in Uldir Added dedicated backdrop color option to chat panels. Added backdrop color option to Chat Panels. Added Seafarer's Dubloon to the Currency Datatext. Added Strata option for the Bags. Added a temp mover for the Scrapping Machine Frame. Fixed the AltPowerBar enable toggle not requiring a reload. Fixed Blizzard Forbidden Nameplates not spawning in the world when Nameplate module was enabled.

Fixed issue with chat frames and data panels disappearing Fixed issue which prevented debuff highlight from working for shadow priests and diseases. Fixed channel ticks for Penance with talent 'Castigation' Misc.


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Added Cutaway Health to nameplates part of Added Alternative Power Bar. Bug Fixes: Fixed a texture issue on the Talent skin Fixed bags from being shown over the WorldMapFrame Fixed an issue which prevented the frame glow being shown on a UnitFrame with the Frame Orientation set to right Fixed skin issue with Mission Talent Frame. Fixed issue which prevented clicking in the top-right of screen where Minimap is by default when the Minimap is not actually there. Fixed Stagger class bar auto-hide Thanks to Jimmy Pruitt. Changes: Updated spell id for Earth Shield Updated SpellHighlightTexture in the Spellbook Updated WarboardUI skin.

Updated Communities skin. Open PVP frame when you click on the Honor bar. Updated the Spec Switch Datatext. Added a toggle in General for Voice Overlay. Allowed Special Aura filters to be localized. Skin Ace3 Keybinding Widget Thanks sezz. Added support for mages in Debuff Highlight, they can once again remove curses. Updated code which shows item level in tooltip Thanks AcidWeb. Aura Special Filters can now be localized. Skin the QuickJoinToastButton.

Updated Chat Emojis. Thanks to Rubgrsch and siweia! Fixed bags not properly showing items when searched. Fixed an issue that sometimes the chat scrollBars where not hidden properly. Changes: Re-enable the old Guild skin back. Bug Fixes: Reworked the Microbar mouseover handler. Updated CommunitiesUI skin. Added support for chat filters for community channels displayed in the real chat window. Fixed error when pressing 'Enter' to start typing in the chat Fixed a texture issue in the Quest Log skin.

Updated skinning of the 'TodayFrame' in the calendar. It uses skinning from Azilroka. Added button size and spacing options to the Micro Bar. Added scale option for the smaller world map. Added new skins for the new elements in patch 8. Added the original chat buttons to a dedicated panel which can be toggled by right-clicking the " Bug Fixes: Fixed issue with UnitFrame Mouseglow when Portraits was enabled in non-overlay mode. Fixed error when attempting to right click a fake unitframe spawned from "Display Frames" by unregistering mouse on these frames. Fixed issue with Guild Bank which sometimes prevented icons from being desaturated during a search while swapping between bank tabs.

This also corrects the strange delay it appeared to have. Fixed issue which caused chat emojis to hijack hyperlinks. Fixed icon border on black market auction house items. Fixed skin issue when using a dropdown in the config. Fixed friendly nameplates not showing in Garrisons. Fixed issue with tooltip compare being activated when it should not Fixed several issues with the Micro Bar. Fixed error in the Spellbook relating to our Vehicle Button on the minimap and position of the Minimap Fixed various issues with tooltips Reworked the Talent frame skin slightly, in order to improve determination of selected talents.

Simplify how the Chat module handles Chat Filters. Thanks Ellypse Changed how icons get shadowed in Guild bank and Bags module. This allows you to separate each individual group.

Fixed issue that prevented the Loot Spec icon on BonusRollFrame from showing correctly after changing specs. Fixed issue which could cause an error in other addons when Chat History was enabled. Fixed issue with range checking on retribution paladins below lvl Until lvl 12 the range will only be melee, then you get Hand of Reckoning which we can use to check range.

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Fixed issue preventing the stance bar buttons to be keybound. Fixed issue which caused the Chat History to sometimes attempt to reply to the wrong BattleTag friend. This will only fix BattleTag friend history messages to be linked correctly, while Real ID friends history messages will still suffer from this issue. Fixed issue which prevented a dropdown from being shown in the world map. Fixed an error regarding LeaveVehicleButton in battlegrounds. Fixed a typo in datatexts which could prevent LDB data texts from loading when entering world. Fixed issue which prevented the "new item" glow from hiding on items in bag 0 when closing bags.

Fixed various issues with the Targeted Glows on NamePlates. Fixed issue which made the Friendly Blizzard plates wider than they should be for some users. Fixed issue which may have caused the Nameplate Clickable range to be off more than it should. Fixed issue which prevented nameplate glow from wrapping around the enemy castbars. Fixed error for shapeshifting druids who enter combat when nameplate classbar is attached to player nameplate.

Changes: The Plugin Installer frame is now movable. Reworked the Equipment Flyout skin. Unitframe tags will now return nil instead of an empty string when there is nothing to show. Made it more clear that the "vendor greys" button also deletes items when not at vendor. Nameplate NPC Title Text will now show the glow color on mouseover when it's the only thing shown on the nameplate health and name disabled with show npc titles turned on. E:ShortValue will now floor values below Optimized nameplates a bit, by making sure updates on Blizzard plates would not continue firing after we replaced them with our own.

Added mover for BonusRollFrame. Added individual font size options to duration and count text on Buffs and Debuffs the ones near the minimap. Added spacing option to unitframe Aura Bars. Added an option to show the unit name on the chatbubbles. Added option to use a vertical classbar on unitframes.

Added spacing option for classbar on unitframes. It controls the spacing between each "button" when using the "Spaced" fill. Added an option for a detailed report for Vendor Grey Items. Added Talent Spec Icon on the tooltip. Added Instance Icons on the Saved Instances tooltip. Thanks Kkthnx for the idea! Fixed rare tooltip error attempt to index local 'color'.

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Fixed error trying to copy settings between nameplate units Trying to keybind an empty pet action button will now correctly show a tooltip. Trying to keybind a flyout menu will now correctly show a tooltip too. Clicking on a player's name who whispered you or messaged into guild chat via Mobile app will now properly link their name with realm attached. Corrected issue which made the UI Scale incorrect after alt-tab during combat when using Fullscreen on higher resolutions.

This will now autocorrect itself after combat ends. Fixed issue in which class colored names in chat could still hijack the coloring of some hyperlinks. This will also allow other hyperlinks to be keywords as well. Fixed UI-Scale bug for users over p in Fullscreen mode. Thanks AcidWeb and Nihilith for helping debug. Fixed UI-Scale being off for Mac users as well. Thank you critklepka for helping debug the Mac scale issue. Changes: Skinned the new Allied Races frame.

Skinned a few more tutorial frame close buttons. Skinned the reward and bonus icons on the PvP Skin. Skinned the reward icons with a quality border on the quest skin. Adjusted the Flight Map's font to match the general media font Added the combat and resting icon texture from Supervillain UI and Azilroka. Added automatic handling of "Attach To" setting on unitframe auras.

When setting Smart Aura Position, then the "Attach To" setting will automatically be set for the respective aura type, and then the selection box will be disabled. Saved Instances will now be sorted by name then difficulty. Thanks Kelebek for initial work! Saved Instances will now show Raid Finder lockouts correctly and will also allow heroic dungeons to be shown.

Updated the New Item Glow to the Bag module. This will flash on the inside of the slot, based on the slots border color. Updated the Quest and Upgrade Icon in the Bag module. Fixed issue updating npc titles on NamePlates. Skinned various tutorial frame close buttons.

Added option to control the amount of decimals used for values on elements like NamePlates and UnitFrames. Added new "Quick Join" datatext. Added new style filter action "Power Color". Added options to hide specific sections in the Friends datatext tooltip. Bug Fixes: Fixed issue with missing border colors on some elements after a login or reload. Fixed issue in Chat Copy which made it unable to copy dumped hyperlinks properly. Fixed issue with arena frames displaying wrong unit in PvP Brawls. Fixed issue which caused the MicroBar position to be misplaced during combat. Fixed issue which caused the Color Picker default color button to be disabled when it should still be active.

Fixed error when importing style filters via global account settings. Fixed issue which prevented some Style Filter actions from taking affect. Fixed issue which caused items in the bag to not update correctly after sorting. Fixed issue which caused the invite via Guild and Friend non-bnet datatext to not properly request an invite. Tweaked sorting in the Friends datatext so WoW is always on top.

Style Filter border color action now applies to the Power Bar border as well. Stacks on nameplate auras will no longer be hidden when they reach 10 or above. Added new style filter trigger "Casting Non-Interruptible". Added new style filter action "Frame Level". Added visibility options to the bag-bar. Added visibility options to the microbar. Added option to self-cast with a right-click on actionbuttons. Added "Desaturate On Cooldown" option to action bars.

Bug Fixes: Changed the vehicle fix we put in place previously. It will only affect the Antorus raid instance now. You no longer need pet frames to see vehicles in old raids. Fixed issue with stance bar visibility when switching between specs. Fixed position issue with the nameplate target arrow when portrait was hidden. Fixed issue where style filter trigger didn't always set the health color properly. Fixed issue which required the user to click "Okay" in the Color Picker before colors updated this was locked down intentionally for performance reasons, but those issues have been resolved in a different way.

Colors will now update as you click the wheel. Fixed a performance issue with bag sorting. Sorting should seem a lot smoother, especially for low end computers. Suppressed error that could happen when you received a whisper from a friend which WoW had not provided data for yet. Fixed issue which broke the Aura step in the install guide. Fixed a few issues with auto-invite relating to other realms and multiple friends from the same bnet account.

Fixed a frame level issue with nameplates which caused them to bleed into each other when overlapped. Fixed issue which caused the version check for ElvUI and associated 3rd party plugins to get sent to the addon communications channel excessively. It will now send a lot fewer messages in total. Fixed issue which could cause the clickable area on nameplates to use an incorrect size.

Fixed issue with healer icons in battlegrounds when multiple players had the same name. Fixed various issues with the Friend datatext relating to multiple characters or games from the same account. Changes: Cleaned up code in Friend datatext. Friend datatext can now show friends who are playing multiple games and show each character that is on WoW with the ability to invite or whisper each toon via right click menu. Enhanced the display and sorting of the Friend datatext. Shortened the text displayed on the movement speed datatext.

This is currently only affecting the English client, but can be modified for other localizations by changing the respective localization string. Clicking the Currencies datatext will now open the currencies frame in WoW. Updated RaidDebuffs filter and added a few from Tiago Azevedo. Removed alert and flash in chat tabs when chat history is displayed after a login or reload. Removed IconBorder texture on BagBar bag icons. Various font and skin tweaks. Skinned the "Unspent Talent Point" alert and positioned it near the top of the screen. Changed the default value of "Max Duration" for Target Debuffs to 0.

Included the minimap location text font in the "Apply To All" option. Reverted a backdrop color change on the TradeSkill frame. Changed the name format used for the ElvUI nameplates. By default it will hide in vehicles and pet battles. Added options for Combat Icon on the player unitframe. Added options for Resting Icon on the player unitframe. Added options for Health font on NamePlates. Added option to copy a single chat line by clicking a texture on the left side of it.

Added raid debuffs for the new Antorus, the Burning Throne raid. This requires testing and feedback by users. Bug Fixes: Fixed issue with Style Filter scale action. Fixed pet type in the pet battle UI for non-English clients. Fixed pet type in tooltip for non-English clients. Fixed issue with nameplates not updating correctly when leaving a Warframe vehicle. Fixed issue with chat history showing incorrect name on messages from BNet friends.

Fixed issue which caused auras to not respect the Max Duration setting when priority list was empty. Fixed issue which may have caused weird behaviour with player nameplate hide delay. Fixed issue which caused some Quick Join messages in chat to be duplicated. Fixed issue which made it impossible to target raid members in vehicles in the new raid instance. This is a temporary workaround until Blizzard fixes the issue. Various code clean-up by Rubgrsch.

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Tweaked pixel perfect code. Made sure Style Filters can handle alpha with flash action. Moved datatext gold format option into the "Currencies" tab. Raid icons will now be displayed as text in the Copy Chat window so they can be copied correctly. Chat History now supports multiple chat windows and will display the chat history in the correct chat window according to chat settings. Holding down the Alt key while scrolling in the chat will now scroll by 1 line. Changed Ace3 skin to no longer add border on SimpleGroup widgets.

The Quest Choice skin is now enabled by default. Added option to change duration text position on nameplate auras.

Added option to change castbar icon position on nameplates. Added font outline option for the Threat Bar. Bug Fixes: Fixed issue with nameplate scale not following Style Filter settings on target change. Fixed issue with placement of microbar within its mover frame. Fixed issue which caused player unitframe to bug out when entering invasion point while in a Warframe. Fixed error when setting text color on custom buff indicators. Fixed issue preventing you from inviting people on remote chat in Guild datatext.

Fixed issue which caused classbar to disappear from target nameplate. Fixed issue which caused enemy nameplates to break after having targeted a friendly unit in an instance and have the classbar appear above that nameplate. Added more game clients to the Friends datatext.

Skinned the "Skip Cinematic" popup frames. Added a separate skin setting for Blizzard Interface Options. Changed Loot Frame mover to always be visible when movers are toggled. Code clean-up by Rubgrsch. Updated some aura filters. This will allow unitframe tags to use the Korean number annotations. If disabled it will allow it to match by spell name in addition to spell ID. Added possibility of setting alpha of the stack and duration text colors on RaidDebuff Indicator modules.

Added global option to choose which filter is used for the RaidDebuff Indicator modules. Added talent triggers for nameplate style filters. Added instance type triggers to nameplate style filters. Added instance difficulty triggers to nameplate style filters. Added classification triggers to nameplate style filters. Added toggle option for datatext backdrop. Disabling it will remove the backdrop completely and only show text. Added option to hide Blizzard nameplates. If enabled then you will no longer see nameplates with the default Blizzard appearance. This option can be found in the NamePlate General Options.

Added cooldown trigger to nameplate style filters. This allows you to trigger a filter when one of your spells is either on cooldown or ready to use. Added font options for the duration and stack text on nameplate auras. Added alpha action to nameplate style filters. Added "name only" action to nameplate style filters. Added flash action to nameplate style filters. Added tick width option to player unitframe castbar.

Added tick color option to player unitframe castbar. Added "Auto Add New Spells" option to actionbar general options. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status. This feature is completely optional and can be disabled by player or even raid leader for the entire group.

Bars can be enlarged with custom effects when they are about to expire Bars that not only show time remaining, but make use of colors and icons to show what type of ability is coming and what role it's for. DBM aims to help you process these bars at a glance.

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No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back Infoframes that is used to show fight overviews or specific mechanics related to fight to help give you need to know information at a quick glance. Modular design - all boss mods are plugins and can be exchanged, removed or updated separately Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed.

So they don't use memory or cpu until you enter the corresponding instance Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events with as much customizing of those flashes and sounds as possible to make them effective to your needs. Support for SharedMedia, so you can use any texture for your bars and choose sounds from external sources more easily. DBM is only mod to provide cutting edge auto learning timers right in middle of your testing so you know what's coming and when, before anyone has ever even seen the fight before.

Support for voice packs in many different supported languages. Every mod puts careful thought into what the best voice for an alert is that clearly and concisely advices action based on warning. No generic spell name TTS here. DBM voice packs will say something meaningful and not just make more noise for you to ignore.