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Please try reloading this page, or contact support. Thanks for helping keep SourceForge clean. X You seem to have CSS turned off. One of them will be where your folder is stored. Navigate to it by clicking on the appropriate items. It should be the one you created. STEP 9. You will see a progress bar showing the progress of the first track being ripped. Downloading MP3 Files from the Internet The Internet is teaming with web sites that have MP3 tracks for sale, and a lot of them offer free downloads of many songs.
If you have Internet access, open your web browser and type www. When the amp3. You will find featured artists that are set up for downloading. To download a track, right mouse click on a song and a menu expands out. There can be a lag in time - five seconds or more - before this window appears. You can load a track into Player B if you would like to see both Players in action at the same time. The left mouse button moves through a song at a medium speed and the right mouse button moves very fast.
It will automatically match the BPM Beats Per Minute of the song in one player with a song that has a different BPM in the other player so they can be mixed with precision. To do this, load both players and click on the Match Pitch button of one of the players. That song will match the BPM of the one in the other player. The Pitch Control Pitch Bend Buttons The Pitch Bend buttons , located at the top of the Pitch Control Slide, allow you to bend or change the pitch of a song, up or down, for as long as you depress one.
For example, if one song is slightly ahead of the other, holding down the Pitch Bend button will slow the song down, allowing the other to catch up. Pitch Control Slide This lever allows you to adjust the pitch of a song very dramatically. The slide is manipulated by placing the mouse pointer over it and holding down the mouse button while moving the pointer up and down.
Another way to move it is to click in the slide track area and the lever will instantly move exactly where you clicked. Reset Pitch The Reset Pitch button the middle button of three located to the right of the Pitch Control Slide, automatically resets the Pitch Control Slide to zero when you click on it. A Group is like a crate of CDs or records from your total collection, sorted for different purposes.
In the text box, enter the name that you would like to call your first Group. You will see a number of fields big and small. It will contain a list of the tracks that are stored in your folder. To do this, simply click on a track, and a highlight will show over it. Each track you choose will show a blue highlight over it. A block of tracks will show the blue highlight within the boundaries of your choices.
Of course, you can click and drag the block of tracks as well. Also, notice the blue tab at the bottom of the Recordcase. By creating your first Group, you can imagine how helpful it would be to divide your entire music collection into smaller categories. Whether it be by genre, for example, or based on the different types of gigs that you might offer, breaking one large mass of music into Groups will make it much easier to manage your repertoire.
These are called Subgroups. Consider Subgroups as smaller crates within your bigger crates Groups. They allow you to further categorize your tracks for even greater accessibility and order. The solution to this is to break down your Mainstream tracks into Subgroups to maintain simplicity in locating songs. Subgroups become very handy as your track index grows. Making a Subgroup is very similar to making a Group, with a few exceptions. Select the Group in the Group Recordcase that you would like to create a Subgroup for by clicking over the Group name.
You will see a blue highlight show over the name. Type in the name you want to use for your Subgroup in the text box. Next, choose the songs you would like to have in this Subgroup the same way you chose tracks in STEP 6 in the previous exercise. FYI: Notice the two tabs at the bottom of the Recordcase. The first one represents the Group and the second represents your first Sub- group. You can choose as many songs as you like, and the program will play the tracks in the order that you place them in the Wait List except when in the Auto Shuffle mode.
Once a song has been played, it is automatically removed from the list and will not be repeated. The tracks in that Group will show in the Recordcase. If you have Subgroups, the tracks of the chosen Subgroup will show in the Recordcase. Click on a track in the Recordcase that you would like to put in the Wait List. Then click on the Add to Wait List button located at the bottom right corner of your Red. Continue selecting tracks from any Group in this fashion. Clicking on the Wait List button opens the list; clicking on it a second time closes it.
If you are not in the Wait List mode, click on the Wait List button now. Then click on a track that you want to remove from the list. A blue highlight will appear over the chosen track. Click on the Delete from Wait List button. Repeat steps 2 and 3 to remove other tracks from the list. Then click on the button to exit the Wait List mode.
To turn on the Auto Pilot, simply click on the Auto Pilot button in the lower right corner of the screen. A red bar-shaped light above the button will light up indicating its activation. To turn it off, click the button once more or click on the CUE button on the player that is running. Using Auto Play Auto Play loads and plays your tracks automatically in exact sequence. If you have tracks in the Wait List, Auto Play will play your tracks in the list, then when the Wait List is used up, it will continue playing by moving into the Recordcase and playing the tracks there.
This restricts anyone from changing your mix. You can change Groups and Subgroups at any time and Auto Play will start loading and playing the tracks in the newly chosen Group or Subgroup. To turn on Auto Play, click on the Auto Play button located in the lower right hand corner of your screen. A flashing red bar-shaped light above the button will indicate that it is activated. To turn it off, click the button once more or click on the CUE button on the Player that is running.
After going through the Wait List, it will switch to the Recordcase and load and play the tracks there. A red bar- shaped light above the button will light up, indicating its activation. Click on the button again or click on the CUE button to turn it off. Setting a Cue Point The capabilities that you have with the cueing system is just another example of why the PCDJ Software is setting new standards for the industry.
The Repeat Audio Looping Pause function integrated into the Pause feature allows you to hear exactly where you have paused in a song in relation to its beat and gives you the ability to set cues precisely at the beginning point of the beat, or where ever you want. You can set up to twenty Cue Points per song, and keeping track of them is very easy. You will find the Cue Point Indicator located in the lower left corner of the Red, beneath the Player display area. If you take a close look, you will see two rows consisting of ten squares each.
They show the Cue Point status of the song loaded in the Player. Before any cues are set, the first Cue Point Indicator Light will be the color red and positioned at the top left of two rows of indicator Lights. That is the Cue Number. Notice that the red Cue Point Indicator Light moves up and down from the top row to the bottom to the top again as it scrolls toward the right. And the Cue Number in the middle of the screen counts upward.
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Both of these indicators show the different cues from one to twenty. Listen for the beat of the song. Then click on the CUE button. The song stops playing and the red Cue Point Indicator Light changes to the color aqua. You now have your first Cue Point set. Before we actually use a Cue Point, we should quickly learn how to set multiple Cue Points for a song first. Then we will go over how to choose different Cue Points, and you can see how they work in playing back a song.
Being able to utilize this many cues offers more creativity for the DJ in mixing up tracks and gives versatility for different kinds of events. At this point in the tutorial, only the first Light in the top row should be lit in aqua. FYI: One of the many ways to use Cue Points is when songs that have introductions with no beat to dance to, you can set a Cue Point at the end of the introduction, skipping the intro altogether. To set another cue, click on the Next cue button.
The Cue Point Indicator Light advances to the bottom row 2 position. FYI: Notice that the first Light in the top row changed from aqua to gray, and the first Light in the second row is now lit in red. Now you have two Cue Points set for your song. The first Cue Point Indicator Light is gray and the second, aqua.
Click on the Cue Next button once again and the Cue Point indicator Light moves to the top row in the third position. Now the first two squares are gray and the third is red. Cue and Next Cue buttons. Also, if the Light is red, or not lit at all, there is no cue set in that position.
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In choosing a Cue Point to play, you need to pick between the gray and one aqua colored squares. Scroll up or down through the cues by clicking on the buttons and choose the Cue Point you would like to play. Then click on it once more and the Progress Bar lights up to the point where that particular Cue Point is set in the song. Naming Cue points The ability to name Cue Points is very useful in finding the.
Type in the name of your first Cue Point in the top dialog box. But you can name yours whatever you would like. You will see the cursor I shift to the bottom dialog box. Then type in the name of your second Cue Point there. The number 01 next to these two buttons will change to Type in the name of your third and forth Cue Points and continue this way until all of your preset cues have been named. A dialog box opens asking for confirmation. You must de-select it in order to be able to erase the Cue Point. By knowing the BPMs it is easier to choose songs that are compatible with each other for mixing.
This way, the BPM Extractor will know which tracks to complete the extraction process on. Click on to go to your waitlist. With your mouse, click the BPM option. If you have a lot, you can run the process overnight and have them ready for you in the morning. Also an asterisk or star will show to the left of each track in the Wait List which means that the BPM has been successfully detected and registered. When this occasionally happens, your BPM will end up twice as fast or twice that opens as slow. This is only necessary for the BPM Extraction feature, otherwise the Recordcase refreshes automatically.
It is the total number of beats made within a sixty second period. At this point in time, the music industry does not supply the BPM information for most recorded music. NOTE: For this demonstration, choose a song that has a beat which is definite and plain to hear.
Notice the two green dialog boxes. Listen to the beat of the song. It will show the BPM rates based on the intervals of time that elapses between each of your ten manual taps. As human error exists, it is likely that the BPM rates will be slightly different each time you tap the key because it is almost virtually impossible to tap at the same rate every single time.
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The one on top increases the BPM and the bottom one decreases it. Each time you click on either button, the BPM is changed by one-tenth of a beat. You need to listen to the song and determine if the current BPM is too fast, too slow or spot on. It will likely be fast or slow at this point. By holding down the pitch Bend up or Bend down buttons, the song will slightly slow down or speed up.
This allows you to get your BPM in sync with the beat. Then, if your BPM is accurate, it will not fall out of line with the beat. A way to make sure that you do have the correct BPM setting is to listen to the song for at least 45 seconds. If the bell edges ahead of the beat, click on the bottom button this will slow down the metronome. Click the top button, if the bell is falling behind, to speed up the metronome.
When ever adjustments are made, the 45 second verification process should follow every time. Finding the exact BPM for a song is simply a series of utilizing all of the above adjusting actions to the desired end. But there are still more functions that make playing and mixing tracks even more enjoyable.
As you have seen for yourself, this powerful system is very simple to operate. You also have the ability to choose the format that your recording will be completed in, i. NOTE: When MP3 encoding is being done in a live mix, there is a very large amount of memory capacity being used at one time. Step 2.
Click on Line new window in recordcase will appear see Diagram Step 4. Arrange all settings for track to be recorded mode, format, etc…. Step 5. Click on to set your file name as what you desired it to be named. This way, you will manage your files efficiently, not letting too many WAV files build-up on your hard drive and increasing the potential slowing of your processor speed.
If you do have a Mhz processor or faster, you can encode directly to MP3 format while you record your live mix. When you click on it, the tracks in your Recordcase will sort according to the BPM settings of your tracks from the lowest number to the highest. There are many songs that have different versions and different lengths. Click on each sort button and observe the changes in your track list in the Recordcase.
To locate a track using the FIND feature, do the following steps:. The Recordcase area becomes blank, and light blue colored text boxes appear underneath each sort button. The text boxes relate to the sort buttons above them. You can type the corresponding information in any number of the text boxes that you would like to search with. All of the tracks that you have of this artist will be retrieved and listed in the Recordcase. If you want to find a specific song,. They scroll up and down a full page of your lists when you click on them, whether it be in the Recordcase, Wait List or Find List.
FYI: Using the right mouse button allows you to scroll, upward or downward, one track at a time. This applies to tracks in the Recordcase when in the Ripp Mode as well. Its dial is easily manipulated by holding down the mouse button in the box area around the dial, and vertically moving the mouse pointer up for higher volume and down for lower volume. Hold the mouse button down on the lever and move the mouse arrow horizontally, left or right, to move it. To move the slide, hold the mouse button down on top of it and move the mouse pointer horizontally left or right. The slide will move with the pointer.
It is the square button located above the horizontal Cross Fade slide. To reset, click on the button. Holding down the mouse pointer over either slide, and moving the mouse vertically up or down, moves one.
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This is what music and mixing is all coming to — high tech. And by adapting your DJ experience with the power and versatility of the computer and the PCDJ Software, you are positioning yourself to be a leader in your profession. Do your homework before your gigs and have everything ready ahead of time. Also, use the Wait List and Auto Pilot together when performing live. Enjoy state-of-the-art mixing in the new millennium. The DJ can be empowered, even more, with advanced features that offer better recording capabilities, precision cueing and enhanced creativity. This allows for some deterioration of the sound hiss, pings, etc.
You can find these cables at electronic or computer stores. The vinyl record is the most popular media for recorded music below CDs. They require some form of amplification to boost the phono signals. A Stereo Amplifier The simplest way to solve the low signal output of a phono- graph is to utilize a stereo amplifier like that of a typical home stereo system. If you have an amplifier, follow the steps below:. STEP 1: Connect your turntable in its normal fashion to the amplifier with the left and right phono outputs.
Mixer vs Amp You can also use a mixer instead of an amplifier. If you have a mixer that you use for your performances, it would be ideal for amplifying your phonograph. There will be more than enough power to produce a clean quiet signal. The setup is basically the same as with an amplifier. Simply run the cables from the turntable to the input plugs of the mixer. A Basic Mixer Small mixers, for the purpose of boosting the signal for a turntable and other light jobs, can be used with comparative results as the amplifier or larger mixer. These smaller mixers will basically be connected in the same manner - run the cables from the turntable to the input plugs of the mixer.
Without the ability to set the volume, songs that have been originally recorded at low levels will not be normalized at the same level as CD tracks. The chosen mode will show in the Mode field.
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Max Length The Max Length feature is a timer that limits amount of conversion recording time allowed. The default time is ten minutes. To turn in off, click the decrease button until the number in the clock reaches The maximum time limit is 60 minutes. This is a navigation. Cue up the song on your turntable.
Continue duplicating each song in the same manner. To use other sources like a cassette tape player for LINE IN recording, follow the same procedure above, replacing the turntable with the alternative device. NOTE: Remember, it is only the turntable that requires pre-amplification. With all other devices, you have the choice of connecting directly to your sound card without a pre-amp, mixer or amplifier.
Though using the features of a mixer volume control, cross fade, etc. Then click on the CUES button that appears to the left. A diagram of the window is below with a brief description of its features. After you read through the features, we will begin learning how to adjust cues visually.
Cue sample address: This number represents the exact sample within a song. For example; sample address 88, would be the second to last sample taken within the first two seconds of a song that was duplicated at Every click of a button moves ten samples. This offers different perspectives of the graphic. Test cue: The Test Cue button will play the Cue Point and a small portion after it so you can listen to it.
Zoom: The Zoom button only affects the way the graphic appears in the graph. It allows you to move in closer or back away from the view. The closer you zoom in, the shorter the time line of the graphic will be in view. The further back you zoom out, you will be viewing more of the time line. Number is the closest view, and you can zoom out to as far as 8. It is with the Cue Sample Address feature. The terms below should help out.
Sample A very small piece of information taken from real-world audio that has been changed into digital code. In a digitizing process with a sampling rate of Sampling In the digital realm, sampling is the transcribing of real-world sight and sound into digital computer code in specific, evenly dispersed moments in time. The sampling rate that is equal to the hi-fi standard is This means that for every second gone by of the item being digitized, 44, samples would be created. We can then conclude that the Cue Sample Address is the exact location of a specific sample of the chosen Cue Point within a song.
In light of all that, we have the Cue Sample Address feature that allows adjusting Cue Points with laser precision. This is done by having Cue Points captured on a graph for viewing, and then maneuvering through the Cue Point via sample addresses. In other words, you can scroll through the samples like looking at the Cue Point under a microscope. If we take into account that there are 44, samples made in just one second alone in a song track that has been duplicated at To give an idea of just how precise you can get with setting a Cue Point, it takes moving through about samples for the average person to realize a change in the position of the Cue Point.
To use the Cue Sample Address feature, follow the procedure below:. Visual representations of your first two Cue Points will be in the left and right graphs. Gain View The top Gain View button widens the band by clicking on it. The bottom button condenses the width. The range runs from 0 to 9. Zoom The left Zoom button moves closer in on the graph to as low as 8.
The right button moves further away from the graph to Each time you click, the distance is changed by 8. You will be able to hear the chosen Cue Point. This will continuously depress the button and quickly move through the Sample Addresses. Move forward or backwards through the samples about samples. Notice that as the Sample Address rapidly runs up or down , it changes by 10 samples at a time.
This feature allows for exact positioning of a Cue Point. And using the Cue Sample Address while viewing the graphic display of the sound piece allows you to move, microscopically, through a song and adjust the Cue Point with extreme accuracy. Backing Up Program Files As with anything involving a computer and information, it is a good idea to backup your data. The Data directory has all information that has been added to the basic music file. For example; if you rip and encode a track to. MP3, then input track information and set cues, this additional information goes into the Data directory.
They will both darken, showing that they have both been selected. STEP 9: Right click in a blank space on your computer desk- top and the two directory folders will appear on the desktop. NOTE: The original directories are still located in the program files as well. NOTE: If you do not have the DAC-2 and would like one or find out more about it, you can contact Visiosonic toll free at or you can order this product on-line at www. Connecting the DAC-2 Controller Connecting the controller to your computer only requires a few simple steps:. Step 1.
An animated screen should appear, now click on Dac-2 Driver button. Dac-2 should power on then off. Step 8. Step 9. Just Click Continue Anyway. Then Click Finished on the next screen. Step Step 3. Device Manager Window Should Appear. Write this number down. Now close all windows by clicking on the X On the top right corner of Device manager and System properties.
This might cause connectivity problems with your controller which can be fixed by Manually changing the Com port number. So you are able to type the name of your Serial Com Port if it is different. For example, Com 3, or whatever your system labels your Com Ports.
FYI: The maximum number of ports that a computer has is 4. Usu- ally, 3 and 4 are reserved for modems. To do this, choose the first port in the list by clicking the Down Arrow to the right of the Port text box see Diagram Then click the Test Connection button. If there is no resulting information showing in the Controller msg text box, choose the next choice in the list in the same fashion, and so on, until you see the DAC-2version number. The version number in the Port text box may be different than what is shown in this manual. But depending on the mode that the PCDJ Software is in, these same controls will complete other tasks as well.
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Messages: 3. Hey everyone. I sort of expected that i would be able to use the DMC-2 controller with Traktor 3 and worst case scenario I would just use it with the included software. Well so far i have'nt been able to find anyway of using the controller with traktor and absolutely hate the CUE software as it is no where near as powerful, stable and user friendly as traktor. Is this even possible?